Archive for the 'intelligence' Category
Tags: 3, 3-D, 3D, Adam, Am dam, Amsterdam, Amsterdams, Amsterdamse, animatie, animation, anime, art, arte, arts, avatar, avatars, CGI, Chantal, cinema, Club, Club Karlson, Club Karlsson, ClubKarlson, ClubKarlsson, computer, conference, culture, cultuur, Dam, Dimensional, event, events, fest, festival, film, films, filmset, Fraps, game, gamers, Games, gaming, generated, global, globally, globe, gracht, Grand Theft Auto, GTA, Harvey, Holland, images, Institute, instituut, interactive, interaktief, internet, Karlson, Karlsson, Keizersgracht, kunst, lag, LEA, life, Linden, Linden Lab, live, ma Machinema, Ma Machinima, machinema, machinima, mamachinema, mamachinima, media, media art, media kunst, mediaart, mediakunst, meet, meeting, meta, MetaMeets, metaverse, MIF, mif.org, MIFF, MIIF, MMIF, mmif.org, MMIIF, MMORPG, Mokum, mondiaal, movie, movies, movieset, Moviestorm, mundial, Nederland, Netherlands, NIMK, NL, org, play, prim, rez, rezz, RL, role, roleplay, RP, RPG, Second Life, SecondLife, sim, sims, SL, symposium, The Netherlands, The Sims, Theater, Theatre, three, Vimeo, virtual, virtual world, virtual worlds, web, web 2.0, web 3.0, web2, web2.0, web3, web3.0, wereldwijd, wide, World, world wide, worlds, worldwide, youtube
Tags: access, archive, archiving, audio, broadcast, broadcasting, Commons, conference, content, copy, copyright, copyrights, creation, creations, creative, creative commons, culture, data, digital, Economies, economy, education, file, filing, finance, free, free culture, freedom, gratis, heritage, information, internet, log, logging, open, open access, open content, open video, politics, public, public access, record, recording, store, storing, sustainable, video, web
post updated 2010.11.14 01:00 CET | shortlink http://wp.me/p9f2i-jD
Economies of the Commons 2 – International Conference on Open Content
November 12 , 13 – 2010, Amsterdam, The Netherlands + online
How are we going to pay the bill for Free Culture that is to remain as publicly accessible as possible?
Second Life screening:
Tags: 3D, art, arts, avatar, avatars, body, game, immersive, ineractive, interactief, internet, kunst, life, live, meta, Meta Lord, metaverse, online, performance, real life, realiteit, reality, Second Life, singulariteit, Singularity, skull, spel, Stelarc, Vimeo, virtual, virtueel, virtuele, web, web3, wereld, World
September 9 to 12th the arts, music and technology festival GOGBOT is not only happening at multiple locations in Enschede, but just as in recent years also on location in the virtual world Second Life.
Under the motto “The Singularity is Near …” both known artists such as Stelarc, as well as newcomers bring interactive 3D sculptures, machinima and live performances.
Parallel with the physical event in Enschede, the virtual GOGBOT 2010 opens thursday 23:00 CEST (=SL 1 pm PDT) with the announcement of the winners of the GOGBOT Singularity Art & Design Contest and with the opening of the exhibition in the KST (Kueper Singularity Tower). This will also be projected on 2 large video screens at Media Art Café Berlijn in Enschede. Also Stelarc‘s performance in SL (live from Melbourne, Australia) at 23:50 CEST (=SL 1:50 pm PDT) is screened @ MACBerlijn.
Sunday, after closure of the physical festival locations, GOGBOT continues exclusively online from 19:00 CEST (=SL 10 am PDT): Live performance art by Stelarc and others. Followed by the virtual GOGBOT Afterparty with DJ ‘s and musicians located in different countries is next. So get your SL avatar out of the closet or register a new avatar for free! This event will partly be broadcasted on DFM web radio.
Gogbot 2010 Online Artists:
Stelarc, Pyewacket Kazyanenko, Vaneeesa Blaylock, Leona Upshaw, Solkide Auer, Bas Janssen, Dread Rat, Eifachfim Vacirca, Anamkhai Sodwind, Jce Emoto, Khannea Suntzu, Bryn Oh, Glyph Graves, Artistide Despres, Sabrinaa Nightfire, Mescaline Tamas, Lookatmy Back, La Baroque, Fuschia Nightfire, Firlefanz Roxley, Moewe Winkler, Cae Sands, Meta Lord, Zauselina Rieko, Kueperpunk Korhonen – and others …
GOGBOT 3D Online Festival program and more info updates:
May 7th & 8th 2010
2011: Berlin, Germany + Berlin , SL + … ?
Tags: 3D, 3D Designers, Amsterdam, Artists, avatar, broadcast, conference, De Balie, debate, demonstration, education, Educators, Eduverse, future, Holland, lecture, live, metaverse, Netherlands Leidseplein, presentation, Scientists, Second Life, sim, Specialists, Technicians, video, videos, virtual, virtual web, Virtual Web Symposium, virtual worlds, web, web 3.0, web 3D
Tags: augmented, brain, control, gadgets, game, Games, headset, interface, metaverse, mind, neuro, reality, Thought, virtual, virtual reality, worlds
“Gamers are able to move objects in the world just by thinking of the action.”
BBC report: “Brain control headset for gamers”
“The headset could be used to improve the realism of emotional responses of AI characters in games”
Tan Le, Emotiv
(Link thanks to nootski in DFM IRC)
Another BBC report:
“Japanese researchers claim to have found a way to control a computer character by thinking about it.”