Posts Tagged ‘Linden
17-19 june MetaMeets 3D-internet & virtual worlds conference Amsterdam
Tags: 3, 3-D, 3D, Adam, Am dam, Amsterdam, Amsterdams, Amsterdamse, animatie, animation, anime, art, arte, arts, avatar, avatars, CGI, Chantal, cinema, Club, Club Karlson, Club Karlsson, ClubKarlson, ClubKarlsson, computer, conference, culture, cultuur, Dam, Dimensional, event, events, fest, festival, film, films, filmset, Fraps, game, gamers, Games, gaming, generated, global, globally, globe, gracht, Grand Theft Auto, GTA, Harvey, Holland, images, Institute, instituut, interactive, interaktief, internet, Karlson, Karlsson, Keizersgracht, kunst, lag, LEA, life, Linden, Linden Lab, live, ma Machinema, Ma Machinima, machinema, machinima, mamachinema, mamachinima, media, media art, media kunst, mediaart, mediakunst, meet, meeting, meta, MetaMeets, metaverse, MIF, mif.org, MIFF, MIIF, MMIF, mmif.org, MMIIF, MMORPG, Mokum, mondiaal, movie, movies, movieset, Moviestorm, mundial, Nederland, Netherlands, NIMK, NL, org, play, prim, rez, rezz, RL, role, roleplay, RP, RPG, Second Life, SecondLife, sim, sims, SL, symposium, The Netherlands, The Sims, Theater, Theatre, three, Vimeo, virtual, virtual world, virtual worlds, web, web 2.0, web 3.0, web2, web2.0, web3, web3.0, wereldwijd, wide, World, world wide, worlds, worldwide, youtube
17-18 june MMIF 2011 Ma Machinima Int. Festival
Tags: 3, 3-D, 3D, Adam, Am dam, Amsterdam, Amsterdams, Amsterdamse, animatie, animation, anime, art, arte, arts, avatar, avatars, CGI, Chantal, cinema, Club, Club Karlson, Club Karlsson, ClubKarlson, ClubKarlsson, computer, conference, culture, cultuur, Dam, Dimensional, event, events, fest, festival, film, films, filmset, Fraps, game, gamers, Games, gaming, generated, global, globally, globe, gracht, Grand Theft Auto, GTA, Harvey, Holland, images, Institute, instituut, interactive, interaktief, internet, Karlson, Karlsson, Keizersgracht, kunst, lag, LEA, life, Linden, Linden Lab, live, ma Machinema, Ma Machinima, machinema, machinima, mamachinema, mamachinima, media, media art, media kunst, mediaart, mediakunst, meet, meeting, meta, MetaMeets, metaverse, MIF, mif.org, MIFF, MIIF, MMIF, mmif.org, MMIIF, MMORPG, Mokum, mondiaal, movie, movies, movieset, Moviestorm, mundial, Nederland, Netherlands, NIMK, NL, org, play, prim, rez, rezz, RL, role, roleplay, RP, RPG, Second Life, SecondLife, sim, sims, SL, symposium, The Netherlands, The Sims, Theater, Theatre, three, Vimeo, virtual, virtual world, virtual worlds, web, web 2.0, web 3.0, web2, web2.0, web3, web3.0, wereldwijd, wide, World, world wide, worlds, worldwide, youtube
[video] Philip Rosedale live in Amsterdam 2008
Tags: 2008, auditurium, avatar, avatars, Balie, Blip.tv, De Balie, dollar, Eduverse, Enyo, event, Ferrari, Ferrari Enyo, flickr, future, hall, lecture, Linden, Linden Lab, machinima, media, new media, paint, Philip Linden, Philip Rosedale, Pic Nic, PicNic, Q & A, real, real life, reality, RL, Second Life, september, SL, speech, stream, symposium, televisie, test, Theatre, venue, video, video on demand, virtual, virtual reality, virtual world, Your Virtual Future
When Second Life founder and former Linden Lab CEO Philip Rosedale ( a.k.a. avatar Philip Linden) was in Amsterdam in september 2008, he gave a very inspiring lecture and intimate Q & A at the third EduverseSymposium at De Balie: ‘Your Virtual Future‘.
Watch a livestream video recording of this conversation with Philip Rosedale on the future of virtual worlds here:
http://video.google.com/videoplay?docid=-4909956707241607926
And there is also a machinima video online (created by Chantal Harvey), shot at the mobile virtual auditorium of De Balie.
EPISODE 1:
- Mp4 (Quicktime player) http://blip.tv/file/get/Chantalharvey-episode1MostComprehensiveLookAtVirtualWorldsEVERSept2163.mov
- FLASH http://blip.tv/file/get/Chantalharvey-episode1MostComprehensiveLookAtVirtualWorldsEVERSept2760.flv
EPISODE 2:
- Mp4 (Quicktime player) http://blip.tv/file/get/Chantalharvey-Part2MostComprehensiveLookAtVirtualWorldsEVERSept232411.mov
- FLASH http://blip.tv/file/get/Chantalharvey-Part2MostComprehensiveLookAtVirtualWorldsEVERSept232660.flv
EPISODE 3:
- Mp4 (Quicktime player) http://blip.tv/file/get/Chantalharvey-Episode3MostComprehensiveLookAtVirtualWorldsEVERSept2601.mov
- FLASH http://blip.tv/file/get/Chantalharvey-Episode3MostComprehensiveLookAtVirtualWorldsEVERSept2776.flv
EPISODE 4:
- Mp4 (Quicktime player) http://blip.tv/file/get/Chantalharvey-Episode4MostComprehensiveLookAtVirtualWorldsEVERSept2162.mov
- FLASH http://blip.tv/file/get/Chantalharvey-Episode4MostComprehensiveLookAtVirtualWorldsEVERSept2654.flv
- “Second Life is not a techno-elitist toy. This is something that’s empowering and meaningfull to a lot of people. And when I said people build Ferrari’s in SL, I only meant sadly that television has taught them to covet Ferrari’s. Not that they own them.” – (Philip Rosedale, Amsterdam sept. 23, 2008) – http://blip.tv/file/1455697 – From 05:09 on
You can make a ‘TEST-transmission-drive’ yourself in this ‘TVerrari TESTosterona – Philip Rosendale edition’: for only One Linden Dollar (L$ 1). Pick it up at Amsterdam sim. Play Media for a live-television-paint-job!
http://slurl.com/secondlife/Amsterdam%202/205/205/25
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Video: Meta.Live.Nu Logo Awards Ceremony
Tags: 10000, 2000, 300, ceremony, Chantal Harvey, Dakota Yue, design, dollar, dollars, L$, Linden, Linden Dollar, live, logos, machinima, Maded Sheperd, Meta.Live.Nu, prize, Second Life, video
Chantal Harvey has made a great machinima report about the Meta.Live.Nu Logo Awards Ceremony.
VIDEO LINKS
youtube.com/watch?v=iKBPCRy3Xu8
Download video in Flash:
blip.tv/file/get/Chantalharvey-METAlivenuLogoDesignContest444.flv
Download video in H.264 / Mpeg4 (Quicktime, also works inworld SL):
blip.tv/file/get/Chantalharvey-METAlivenuLogoDesignContest444.mov
‘Houston, we’ve got a griefer!’
Tags: lab, Linden, Linden Labs, metaverse, MMO, MMORPG, NASA, research, RPG, space, virtual world
We intercepted the following note from Linden Lab’s Research Department about an exciting research project from the American National Aeronautics and Space Administration:
NASA Learning Technologies has issued a Request for Information (RFI):
“Development of a NASA-based Massively Multiplayer Online Learning Game.”
Here’s the URL:
procurement.nasa.gov/cgi-bin/eps/synopsis.cgi?acqid=128415
The deadline if 15 Feb 08 for the RFI, with an RFP likely in March.
From ipp.gsfc.nasa.gov/mmo :
“Virtual worlds with scientifically accurate simulations could permit learners to tinker with chemical reactions in living cells, practice operating and repairing expensive equipment, and experience microgravity – making it easier to grasp complex concepts and quickly transfer this understanding to practical problems”
Source via SocialResearchFoundation.org
So, will it be:
Just a small step for an avatar, but a giant leap for mankind?
And the winner is… DAKOTAH YUE !!!
Tags: 10000, 2000, 300, ceremony, Chantal Harvey, Dakota Yue, design, dollar, dollars, L$, Linden, Linden Dollar, live, logos, Maded Sheperd, Meta.Live.Nu, prize, Second Life
The Meta.Live.Nu LOGO DESIGN CONTEST RESULTS:
1st prize : 10000 L$ > DAKOTAH YUE !!!
An ashtonished Dakotah Yue receiving her prize.
–2nd prize: 2000 L$ > MADED SHEPERD
3rd prize: 300 L$ > ZANN CANTO
Video: Machinima report by Chantal Harvey.
We congratulate the winners and thank all participants in this contest very much for their great contributions! All the submitted logos are still on display at the Harvey Machinima Theatre!
slurl.com/secondlife/RastaOpen4/47/93/57
Meta.Live.Nu logo contest submissions from left to right:
Stacey Kawanishi, Dakotah Yue (1st PRIZE!), Joshua Morane, Art Canning, Mariska Schulze, Zann Canto (3rd PRIZE),
Roy Cassini, Fox Weyland, Jce Emoto, Mariska Schulze, Maded Sheperd (2nd PRIZE) and Fox Weyland.
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This event was broadcasted live on the web and also in Second Life.
Moderated by CallieDel Boa and Ze Moo.
Theatre show set design: Ninah Puchkini.
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Thanks to: DFM RTV INT, Rasta Open sim, SRL-Machinima, De Balie Media, DDS, Freeteam, Engage Tactical Media, SOMA FM, Art And Telecommunication Foundation K.E.T.S.
Crucial turning point in history of mankind
Tags: crucial, future, history, hype, Khannea Suntzu, Linden, Linden Labs, market, marketing, metaverse, science fiction, Second Life, SF, SL, turning pont, virtual reality, virtual worlds, vision
An article by Khannea Suntzu, copied with her permission from a reply at marketingfacts.nl/berichten/20070828_na_second_life_is_het_pas_echt_interessant
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I have been busy in Second Life since end 2005, after having waited for something like this to emerge. I can safely say I have been visualizing things like these since as far back as 1979. I have 25+ years very close on gaming, simulation and what happens in human minds in imaginary environments.
Right now Second Life is very, very clumsy. This is akin to the backyard industry that create airplanes a century ago, in 1908. Very few people had a clue where that particular enterprise was headed. Few people in 1908 dared speculate on metal-clad freight planes yet within a generation world wars were lost based on precisely that.
If anyone has a shiver of doubt, I say Second Life is the semi-competent first serious attempt to create an industry with possible more far reaching implications than airplanes in 1908. Second Life will be taught in history schools in half a century as being a crucial turning point. This newly emerging medium will (all but) destroy television, cinema, stores and various other things we take for granted. It will give rise to a new industry bigger than television and cinema combined. In ten years a billion people will at least weekly log on to some sort of VR akin to Second Life.
Cornerstones of this new industry are already quite near – real life facial expression capture, high resolution models, real-physics, engines such as Crysis, full body motion capture & streaming, stereoscopic HUD displays, contact lens monitors, augmented reality and many others. A huge number of new open source VR media (Qwaq, Open Croquet). Entropia will switch to the CryEngine in a few years. If you need your imagination tickled read “rainbows end” (vrinimi.org/rainbowsend.html) and be humbled. That is set in 2025 and probably the most realistic near future SF around.
For business the future is changing fast. Strike that, for everyone the future is so changing fast as to become haze beyond a few decades. We don’t need speculative technology like warp gate technology to realize the future in 3 decades becomes more alien than any alien dreamed up by hollywood. If I were a big company I’d find some likeminded other big companies and create a think tank / research institute real fast – and LISTEN. One look at the recent publications on the flabberghasting ignorance the old record company moguls exhibited and you know how in a decade the crowd will laugh your pleistocene business models all the way into bankrupcy. You won’t even be poor when failing, your stupidity as a fossil will put on display in the Youtubes of that day and age.
I say create specialists fast. People you then go and actually listen to if they come with bad news or painful and urgent suggestions. Right now a market can *suddenly and spectacularly* change in as short as (gasp!) 2 years. By 2015 that will be less than a year. By 2020 it will be in mere weeks a whole industry can be forced to change completely or go tar pit.
Let me give you some food for thought. SL experienced a brief peak because of a hype. It experienced a shallow bubble in the last year. Right now the wolves are pouncing on this phenomenon they perceive as a threat. The TV media ridicule SL and its inhabitats with am eager frenzy that is to me almost suspicious. It is almost as if the traditional media (which are geriatric at half a century…) feel threatened by this pretentious little upstart. Just watch what they do and say and ask yourself “motive” ?
Second Life is almost certainly a dud. Linden Labs is woefully incompetent and what they are trying to do in 2008 technology is very, very hard. But lessons are being learned that will be worth billions in a few years. As such SL will muddle on, slowly expand and in a few years be suddenly displaced by a far leaner and sexier predator. And after that these new media will become more mainstream and easier and self-intuitive (which it is NOT) than internet itself.
Khannea Suntzu
KhanneaSunztu.wordpress.com (blog since 2008-01-24)
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